As platforms like Roblox and Fortnite explode, players are evolving into developers, transforming gaming into a ...
From filming Sierra Nevada commercials to producing Sheriff Kory Honea’s podcast, Metric Cosmetics is behind the scenes of ...
Texas mother sues Roblox after her child shares home address with predator; police offer digital safety course.
Founded in 2016 and based in Seattle, Rec Room has become a breakout social gaming and creation platform, known for its cross-device play and tools that enable users to build worlds, games, and ...
Gaming startup Rec Room, known for its cross-platform social app where players can build and share games and experiences, announced a sweeping personnel reduction. A Worker Adjustment and Retraining ...
To continue reading this content, please enable JavaScript in your browser settings and refresh this page. Preview this article 1 min The social gaming company raised ...
Social VR platform Rec Room announced it’s laying off around half of its staff, citing low-level content which has flooded the platform from users on mobile and console. Founded in 2016, the studio ...
Terminal Escape Room is perhaps one of the most challenging games you will find on the Roblox platform. This is because each ...
Time is running out. After 17 years of the Rec Room on the corner of 10th Street West and Grand Avenue, owner Mike Guzman is liquidating his billiards, darts, and NFL inventory as quickly as he can.
MEDINA, Ohio -- A renovation of the locker rooms at the Medina Community Recreation Center is expected to take place this summer. “The locker rooms are original to the facility, including the lockers, ...
Andrew Chavez as Juan and Gigi Chavez as Andrea in Rec Room's production of Danny Tejera’s Toros. Credit: Photo by Tasha Gorel What are these twenty-somethings supposed to do with their lives? In ...
LONGVIEW, Texas (KLTV) - In Longview at the Broughton Recreational Center, the esports room is officially open. It gives gamers a chance to come and play esports at the recreational center. We spoke ...