At Havergal College, a school for girls in Toronto, GenAI is being integrated into the classroom in a variety of ways. In ...
At Alpha Schools, students spend two hours in the morning on academics, working at their own speed using AI-driven software.
The global game-based learning market is poised to reach $94.73 billion by 2033, experiencing a CAGR of 20.85% from 2025.
More school systems are providing digital devices for students to use in the classroom, making it harder to justify students ...
For millions of people, especially students, the ability to focus in a world of distractions can be the single greatest ...
Across the United States, more schools are implementing policies restricting cell phones as concerns about digital ...
Recent research at Johns Hopkins University on the effectiveness of remote instruction as personalized support for students.
Stories provide bridges to better understand complex abstract material. Stories help create a productive learning community ...
A groundbreaking research study published in Information (MDPI) unveils the transformative potential of Educational ...
CODiE Award finalists represent the best products, services, and people in the education and business technology industries. Each year, industry experts evaluate products for their innovation, impact, ...