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Your journey in Tamagotchi Plaza begins with a simple task: help Tamahiko Town win the right to host the upcoming Tamagotchi ...
Avowed review on Xbox Series XObsidian's bold leap into first-person RPGs By Paul Hunter Obsidian Entertainment, the acclaimed studio behind the Pillars of Eternity series, has finally released their ...
For years I've been rooting for Quantum Error, an indie title developed by the four-person dev team at TeamKill Media. The team has been great to work with and with the game devoted to their father, a ...
Marvel's Spider-Man Remastered PC reviewFour things I like about this game, and one I don't By Paul Hunter It doesn't seem like too long ago when it would have been fair to say that PlayStation ...
Bionic Bay review on PS5Simple mechanics meet devious puzzles By Paul Hunter From the outside, Bionic Bay might look like another side-scrolling platformer, but spend a few minutes with it and you’ll ...
Senua's Saga Hellblade 2 review on Xbox Series XA giant sequel By Paul Hunter Seven years after Hellblade: Senua's Sacrifice graced the PS4 and PC, Ninja Theory (now part of Xbox Game Studios) are ...
Elden Ring review on PS5Four things I like about this game, and one I don't By Paul Hunter I'm over 50 hours into my Elden Ring run and I'm utterly hooked on this latest masterpiece by FromSoftware.
The Midnight Walk Review (PS5)A midnight stroll into a world of mystery By Paul Hunter Some games ask for your attention. Others ask for your time. But The Midnight Walk asks something ...
Independent developer and publisher Eastasiasoft Limited have released Montezuma’s Revenge - The 40th Anniversary Edition, both as a 2.5D remake and an expanded Director’s Cut of the platforming ...
Resident Evil and Silent Hill fans, this game is made for you. Song of Horror is a throwback survival horror reminiscent of the classics of the genre. I'm talking about the true OGs on PlayStation 1 ...
Capcom actually did it. The Resident Evil 4 remake improves upon the original, the highest-rated Resident Evil game of all time, in nearly every way. And yet, with so many changes to the characters, ...
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