Pete Moss is Unity’s “VR Dude” in that he’s been a long-time believer and advocate in the cross section between VR and gaming and how the Unity game engine could play a significant part. He talks to ...
A peculiar but predictable thing is happening with VR and AR. As with any sci-fi technology, opportunists are spinning them out into la-la land; not quite mainstream or even there yet today, but truly ...
Veteran enterprise VR studio VRMADA has released a public version of its VR toolset for quickly building immersive interactions for VR within Unity. Called UltimateXR, the studio says the tool is free ...
Unity has hired VR pioneer Tony Parisi as its head of AR and VR Strategy. Parisi co-founded the Virtual Reality Modelling Language back in 1994. He previously worked at WEVR, where he was VP of ...
Tony Parisi, one of the original VR pioneers, has joined Unity as its head of AR and VR Strategy. Parisi was the co-founder of the Virtual Reality Modelling Language (VRML) in 1994 along with Mark ...
This blog was written by Kapileshwar Syamasundar during his summer placement at ARM in the ARM Mali Graphics demo team. Kapil did some great work at ARM porting the Ice Cave demo to VR using Unity, we ...
Not content with letting Unreal have all the fun, Unity has revealed its own toolset that enables devs to build games while in virtual reality. Now developers can literally tweak games while standing ...
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