August 6th, 2012 – Los Angeles, SIGGRAPH 2012 – The Khronos™ Group today announced the immediate release of the OpenGL® ES 3.0 specification, bringing significant functionality and portability ...
Working on a class project (networked linux game) and running into some problems on the lab machines where we need to demo the project. On our laptops everything is fine, all the textured quads are ...
How do I tile a texture across a triangle strip rendered terrain?<BR><BR>I randomly generate a terrain using a circle algorithm derivative.<BR><BR>I have a multitexturing environment such that it ...
This example demonstrates the creation of a texture in OpenGL* 4.3 that has a sub-region updated by an OpenCL™ C kernel running on Intel® Processor Graphics with Microsoft Windows*. One example use of ...
Danish/UK middleware company Unity Technologies has just released version 3 of its integrated and cross platform Unity game engine. While the focus is mainly on web and console features, there are ...
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