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If you’re planning to develop a game engine or other Java software that needs 3D graphics, consider using Java Binding for OpenGL (JOGL). This low-level Java API acts as a bridge to the underlying ...
At SIGGRAPH 2012 today, the Khronos Group, the non-profit organization behind the OpenGL standard, announced the release of OpenGL 4.3, OpenGL ES 3.0 for mobile devices. OpenGL, in its various ...
We've already talked about some of the news from the first day of the 2009 BlackBerry Developers Conference, but another blast of PR from RIM has hit out inboxes, and wow, are we ever excited. The ...
Sometimes, while trying to open an app using Remote Desktop from a different Windows 11/10 system, the following error message appears – Sorry, the version of ...
There's a lot of movement happening with graphics APIs at the moment. DirectX is poised to become the new standard for current and next-generation hardware, while AMD appear to have pulled the plug on ...
For around three years now, the team of independent developers behind the Asahi Linux project has worked to support Linux on Apple Silicon Macs, despite Apple's total lack of involvement. Over the ...
February 20, 2013 -- Imagination Technologies (IMG.L), a leading multimedia, processor, communications and cloud technologies company, announces that its PowerVR Series6 ‘Rogue’ GPU (graphics ...
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