It’s no secret that Assassin’s Creed developer Ubisoft is interested in using generative AI in its games. The studio previously discussed a program dedicated to generating NPC barks, and has now ...
Kyle Thomas is a writer and game designer who has worked in and around the gaming industry for over five years. Kyle is currently working in the indie game sector as a Narrative Designer for a small ...
Video game publisher Ubisoft has unveiled prototypes for AI-powered non-playable characters (NPCs), dubbed “NEO NPCs,” The Verge reports. The prototypes are a collaboration between Ubisoft, AI ...
Ubisoft developed Ghostwriter, which is an AI writer tool that will specialize in writing dialogue for NPCs. The reason the developer provided for the development is a goal to lessen work for the ...
GameSpot may get a commission from retail offers. Ubisoft is using AI hoping to create a new kind of NPC that players can have more in-depth conversations with beyond predetermined lines of dialogue.
A particularly crafty modder has taken advantage of the wonders of ChatGPT to give non-player characters (NPCs) in the VR edition of the iconic 2011 video game Skyrim the ability to come up with new ...
If you play The Elder Scrolls V: Skryim long enough, you'll inevitably run into repetitive dialogue, such as every guard with a sob story about having taken an arrow to the knee. Beyond that, however, ...
AI mods are paving the way for a much more dynamic gaming experience. Modders have been striving to make their worlds more interactive and realistic, and Artificial Intelligence (AI) has been the key ...
Classic RPG titles such as Skyrim or The Witcher: Wild Hunt are known for being some of the greatest worlds to get lost in, with a large variety of characters to interact and seemingly never-ending ...
You'd be forgiven for feeling a little cynical about the sudden explosion of hype around artificial intelligence and LLMs (Large Language Models) that we've seen in the past few weeks; after all, it's ...