As in many families, Roblox became a staple in Meredith Wilson Parfet’s household at the onset of the pandemic. Her boys, now ages 7 and 11, used it as a way to connect with friends virtually, playing ...
While the Metaverse has clearly got a sexism problem, Natasha Bird meets with young women designers changing the virtual landscape for the better Much lip-service (although, probably not enough yet) ...
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