SAN FRANCISCO—Every year at the Game Developers Conference, a handful of competing companies show off their latest motion-capture technology, which transforms human performances into 3D animations ...
Facial animation and performance capture represent a rapidly evolving field at the intersection of computer graphics, machine learning, and human–computer interaction. This discipline focuses on ...
CD Projekt Red's Cyberpunk 2077 is obviously a massive game. Players will be able to explore a vast city and its surrounding areas and fill a multitude of roles, but with that scale and setting comes ...
Facial animation technology firm Image Metrics has acquired avatar technology company Character-FX. Character-FX operates an integrated facial rigging tool-set for Autodesk Maya and 3ds Max, created ...
AI innovation: Game development is an incredibly time-consuming and expensive process, with art and animation budgets often eating up a hefty chunk of a team's cash reserves. Believable facial ...
AI Unity boss who once called out the 'idiocy' of the metaverse now says his company's new AI tech 'will enable developers to prompt full casual games into existence with natural language only' MMO ...
Take-Two has announced the acquisition of Dynamixyz, a French company specialising in video-based facial animation services, for an undisclosed sum. The two companies had previously worked together on ...
UK company Speech Graphics is gunning for the top-spot in lip-sync technology: mark their words. RedShark contributor David Valjalo reports How does the adage go? Poorly synced virtual lips sink ...