Wonder Woman was set to use WB's Nemesis System, but now that it's cancelled that goes back on ice for at least a decade.
February 25, it was announced Warner Bros. is shutting down Monolith Productions, Player First Games, and Warner Bros. Games ...
Just because Monolith Productions was killed off doesn't mean their Nemesis System is not tied up still with Warner Bros.
As reported by journalist Stephen Totilo, Monolith's Nemesis system patent --which remains the property of Warner Bros.--was ...
Yesterday’s shock news that Warner Bros. had shut down three studios and canceled its Wonder Woman game sent shockwaves ...
Monolith Productions ‘ acclaimed Nemesis system, which was used to great success in Middle-earth: Shadow of Mordor, is still ...
The Nemesis System will not be usable until 2036 by any other studio thanks to a patent Warner Bros. applied for and received back in 2021.
The Nemesis system, for those unfamiliar, is a clever in-game mechanic which tracks a player's actions to create enemies that feel capable of remembering past encounters. In the studio's Middle-earth ...
Warner Bros. has shut down several studios, but it retains access to the Nemesis patent created by one of them.
We had a feeling this news might be coming after some recent disappointing updates, and we now have confirmation that the ...
After a pat of sudden and industry-shaking closures from Warner Bros., the highly-anticipated Wonder Woman game meets a grisly fate.
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