As its reported release window draws near, Judas is poised to get another reveal, but it needs to be a big one to compensate ...
Judas could stealth drop this year to avoid overhype and generate buzz, but timing is crucial for success. Despite ...
However, Levine’s approach to Judas will differ from what he’s done before. “BioShock and BioShock Infinite, if you look at them from a development standpoint – and this may be a bit ...
Ghost Story Games boss Ken Levine has revealed how his new game Judas differs from previous offerings BioShock and BioShock Infinite, which he describes as ‘basically a corridor’ with various ...
Ken Levine aims to offer more player agency in Judas compared to the linearly-structured BioShock games. Judas features roguelike elements and a non-linear narrative centered around interactions ...
According to Levine, “It’s a complicated problem and I don’t think there’s any one way to solve it.” Another challenge for Judas is its end-of-the-world narrative, or rather in this case ...
Levine didn't shy away from the topic, as you'd probably guess if you've played any of the Bioshock games, and actually finds ...
Judas is expected to launch before March 2025, offering unique Roguelike elements in gameplay. The game aims to set itself apart from BioShock with a Narrative LEGO system and non-linear adventure ...
With powerhouse storytelling that stuck its diving boot into the right-wing ramblings of Ayn Rand, its briny, brainy sci-fi went back beyond the sea for a 2010 sequel, while 2013’s BioShock Infinite ...
That comes from a chat with Gameindustry.biz where Ken Levine broke down how he wants Judas (the game) and all the characters living inside its utopian/dystopian space colony ship to remember and ...
Ken Levine, creator of the Bioshock series—and now the head of Ghost Story Games, who're working on Bioshock-like "narrative legos" game Judas—isn't all that worried about AI's impact on the ...